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Gold Medal Software 5
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Gold Medal Software - Volume 5 (Gold Medal) (1995).iso
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MYST
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1994-10-18
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Myst
review by
Rob Szarka
Myst has been hailed, universally it seems, as a phenomenal
breakthrough in CD-ROM software and even as a new art form. In the
final analysis, Myst is simply a game, in many ways like games that
have gone before, but that it is a phenomenon is without question.
Myst has steadily gained an enthusiastic following, largely through
word of mouth (I have yet to meet someone who doesn't speak of the
game in glowing terms) and complete with an interactive fanzine for
the Mac; Myst's creators were even featured recently on the cover of
Wired.
A great deal of Myst's charm surely lies in its superb graphics
and sound. The accompanying booklet informs us that "the
development team...spent hundreds of hours sketching out the
detailed worlds you'll experience in Myst." One look at Myst and
you'll already have guessed that for yourself. The graphics are so
rich in color and detail that you may believe you've entered the
world of Myst indeed. The sound, likewise, is comparable to the
best CD-ROM games on the market.
The object of Myst is a bit harder to pin down. Those old
enough to remember Adventure, that venerable puzzle game from the
days of mainframes and 32k personal computers, may find Myst
somewhat along those lines. However, if Adventure is its ancestor,
clearly the species has evolved. Myst is a story, though there's no
plot. The player is plunged into the world of Myst without knowing
the game's object, but it is clear at least that there is a secret
waiting to be discovered. Myst's story isn't a prete xt, it's the
game itself.
Myst's creators, Cyan's Robyn and Rand Miller, produced a
handful of children's games before Myst, but Myst is aimed at a
broader and older audience. It isn't a shoot-em-up. Nobody dies.
There are no dead ends. What Myst does offer is a detailed world
worth exploringa world that does, eventually, yield its secret.
Myst should appeal to most people old enough to possess a little
patience, and unlike most computer games, to women as well as men.
The Macintosh version requires System 7.0.1 or higher, 256
colors, and 4MB of RAM; its Windows 3.1 cousin calls for a 386 DX-33
or better, SVGA (256 colors), MS-DOS 5.0 or higher, 4 MB of RAM, and
an MPC-compliant sound card. As with any graphics and sound
intensive application, more than the minimum is certainly desirable.
Technical help is available from Broderbund via voice, fax, or BBS;
the frustrated and, if you will, mystified can also obtain hints
from the included pamphlet and text files availabl e on the BBS.
Broderbund will also be happy to sell you a copy of Myst through
their BBS, though you may well find a better price elsewhere.
Broderbund Software
500 Redwood Blvd.
Novato, CA 94948-6121
(800) 521-6263
(415) 382-4600
BBS: (415) 883-5889